Unearth is a dice placement game for 2-4 players from the makers of the game, Boss Monster. I created all of the isometric illustrations for the game, including cards, tokens and the box art.
From the game: Long ago, your ancestors built great cities across the world. Now your tribe of Delvers must explore forests, deserts, islands, caverns, and mountains to find these lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age.
Find out more at www.brotherwisegames.com
A set of postcards for the 2017 Postcard Correspondence show at Gallery 1988, inspired by the classic 80’s film ‘Ghostbusters’
A series of postcards based on science fiction films for Gallery 1988. The films represented in order from top to bottom: "2001: A Space Odyssey"; "Alien"; "Event Horizon"
In the 1300s, Dante described only nine circles of hell in the underworld. Since then? No new updates. Thankfully, Go to Hells picks up where Dante left off, providing readers with a much-needed expanded edition of the Inferno. Included in this volume-in-verse are helpful descriptions and illustrations of the contemporary hell circles that have cropped up since Dante's times. The guiding maxim of Go to Hells? We all know that the devil is in the details. So when you tell someone to go to hell, you should be as specific as possible. Covering everything from Movie Talkers and Loud Typers to Reply All-ers and those guilty of chronic PDA, Go to Hells provides all the details the savvy crank needs to keep pace with the new and ever-more-irksome irritations of the modern world.
This is a re-imagining of the game Mass Effect as an old school isometric RPG for a show at Light Grey Art Lab. Digital.
This is a series of postcards inspired by 'Lord of the Rings' done for a show at Gallery 1988. These envision what the people of middle earth might have done for vacations of the fate of the One Ring had been a bit different. Digital.
This is a card I illustrated for a game called 'The Battle of Vyk T'ornahl' created by Light Grey Art Lab. Digial.